Showing posts with label Digital Art. Show all posts
Showing posts with label Digital Art. Show all posts

Hello.

We haven't gone anywhere.

We're just in the middle of our busiest time of year, and will be returning to our regular programming shortly.

We still have a lot of revolution to cover.

In the meantime, revolutionaries, Jeff Koons Must Die.

The game is set in a large museum during a Jeff Koons retrospective. The viewer is given a rocket launcher and the choice to destroy any of the work displayed in the gallery. If nothing is destroyed the player is allowed to look around for a couple of minutes and then the game ends. However, if one or more pieces are destroyed, an animated model of Jeff Koons walks out and chastises the viewer for annihilating his art. He then sends guards to kill the player. If the player survives this round then he or she is afforded the ability to enter a room where waves of curators, lawyers, assistants, and guards spawn until the player is dead. In the end, the game is unwinnable, and acts as a comment on the fine art studio system, museum culture, art and commerce, hierarchical power structures, and the destructive tendencies of gallery goers, to name a few.
Detail: Hello.

iTouch Art for 2010

In January 2009, I posted my favorite iTouch/iPhone apps for use in the art classroom. Since then, I've found several new apps to be incredibly useful and engaging for the students in a number of different ways. Note: I have deliberately not included any iPhone apps that require use of the camera. Although some of these products look fantastic, I don't have an iPhone, and thus can't rate them. The apps listed below are free, or a few dollars at most.


One of the most useful tools I've found is Air Mouse Pro. This allows me to turn my iTouch into a remote control for my computer- complete with a trackpad and mini keyboard. Mostly, I use it for presentations; it frees me to walk around the class during class discussions and demonstrations. However, anything you can do on your computer, you can now do from anywhere in the class. This works much better and is a huge improvement over Remote Pad , which I had recommended last year.


The Oblique Strategies is a digital version of Brian Eno's card stack for overcoming creative blocks. Simple and universally applicable phrases help you think of ways to approach your projects in new ways. When I've been discussing ideas with my students, I've occasionally pulled out the Oblique Strategies to help them dig deeper into their ideas. Sometimes it falls flat, but sometimes it provides an eerily helpful perspective. An alternative to this is an app called Methodology which is basically the same thing (and might even be a rip-off of the Oblique Strategies, but the one advantage to it, is that it randomizes the card stack responses.
Yet another version of this is the Creative Whack Pack. This has a nice design and explanation of the suggestions it makes, but overall hasn't generated as interesting responses for my classes as the Oblique Strategies has. The suggestions are more general ways to think creatively.


Do you have any projects that include storytelling? The Idea Generator (mentioned here before) also has an itouch app, great for coming up with writing prompts. This has worked very well with my film and video classes. There is also a Movie Idea Generator, but I've found the suggestions here too convoluted to be developed into workable ideas.


Although Brushes is David Hockney's painting app of choice, I've found that Autodesk's Sketchbook to be a much more intuitive program and easier to manipulate. Similarly, Layers has an interface like Brushes, but has a great visualization for looking at layers as stacked glass slides. This is a fantastic way of helping students understand how layers work in programs like Photoshop, Flash, or Final Cut.


If you can't get enough of painting programs, Asian Painting is also a neat app. The interface is made to resemble an ancient calligraphy desk, and the brushes all fade appropriately.




If you are participating in our Paint the World with Light project, then Light Painting is a must have app. This app allows you to flash different colors at different speeds, or simply create a constant colored light brush.




Also for photographers, DOFMaster allows you to quickly check your depth of field range for an SLR or DSLR camera.





For film students, Grat's Slate is a great application that turns your iTouch into a movie clap board. Even though syncing sound and image might not be critical for us (since we mostly record both onto the same digital media now), this is a great way to organize your shots and easily identify your takes in post production. Plus, it makes your students film shoots seem more professional.


Although there are too many Museum Apps to mention now, its worth downloading these, especially if you're planning a visit. For example, the Brooklyn Museum's app allows you to find basic information about its collection. Who knows what goodies can be found in the apps for the museums in your neighborhood?


Finally, I feel compelled to not recommend Photoshop Mobile, because of my extreme disappointment. This application bears nothing that resembles Photoshop except in name.

Share Your City: Shanghai

My friend Kate McCormick Torres recently organized this great student project, called Share Your City. Students from around the world submit images of their cities to her project, which she will then display on a Google Map, linking artwork and geographic location. This promises to be an exciting way to experience a global display of student work.

I had my IB students work on this project in the medium of their choice. In their workbooks, they described what they love and hate about Shanghai; what they think is amazing about the city, and what they think is bizarre. They thought about what medium would best express their ideas, and how to show the city from a perspective that was uniquely their own.

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